Cattle Drive | Herd Contracts | Rentals | Enemy Waves | VORP / RSG
A complete cattle-drive contract system for RedM, made for servers that want more immersion, movement, open-world gameplay, and dynamic encounters on the trail.
With KODA Cowboy, players can take herd contracts, rent horses, working dogs, and hired hands, then lead cattle across the map while dealing with route hazards, animal losses, and enemy attacks along the way.
Designed to be immersive, replayable, and effective β easy to understand for players, but deep enough to create a strong RP, economy, and progression experience.
VIDEO PREVIEW :Β
π₯ Main Features
π Herd Contract System
Players can pick up cattle-drive contracts from the contractor NPC and lead herds from the muster point to the delivery pen.
Multiple contract setups
Configurable herd size and animal models
Recorded or manual route support
Reward and penalty system
Dead and lost animal penalties
This creates a full cattle-drive gameplay loop instead of a simple delivery task.
π€ Contractor NPC & Desk Board
The script includes a contractor NPC and a custom board-style interface that works as the center of the system.
Open the board directly from the NPC
Access contracts, shop, and rentals
Active contract overview
Per-tab cinematic presentation
Great for immersion and roleplay
This makes the system feel grounded and natural inside the world.
π Provisions / Shop System
Players can prepare before the trail by buying provisions and consumables through the desk UI.
Trail goods and supplies
Consumables and utility items
Simple and immersive preparation flow
Configurable shop setup
A useful system that makes the trip feel more complete and believable.
π΄ Rental System
Players can rent support directly from the board before starting a drive.
Rental horses
Working dogs
Hired hands / helpers
Persistent rental support
Configurable rental catalog
This gives players more ways to prepare for different routes and different levels of difficulty.
πΆ Working Dogs & Helpers
The script supports cattle dogs and hired gunhands to assist during the drive.
Dogs for herd support
Helpers that ride with the drover
Helpers engage enemies automatically
Support for recovering strays
Great for solo players or larger contracts
This makes the cattle drive feel more alive and strategic.
βοΈ Dynamic Enemy Waves
Enemy encounters can happen dynamically during the route.
Bandit ambushes
Wolf attacks
Configurable enemy presets
Spawn chance system
Route-based encounter timing
This helps each run feel less predictable and adds tension to the trail.
π£οΈ Route-Based Cattle Drive Gameplay
Contracts are built around actually moving the herd through the world.
Herd spawn point
Delivery pen destination
Optional recorded routes for better pathing
Terrain-aware flow
Penalties for herd losses
This creates a real cattle-drive experience instead of a basic scripted mission.
π€ Optional Co-op Support
A second player can join the active drive and assist on the trail.
Shared HUD and route information
Shared notifications and blips
Payout split support
Optional multiplayer co-op flow
Great for servers that want teamwork and shared trail gameplay.
π₯ Custom Desk UI / Presentation
The script includes a custom board-style interface with multiple sections.
Hub overview
Contracts tab
Shop / provisions tab
Rentals tab
3D previews and cinematic presentation
The interface was designed to feel immersive, clean, and western-themed during use.
βοΈ Highly Configurable
Most of the system can be edited through config.
NPC location
Contracts
Routes
Enemy presets
Rewards and penalties
Rental catalog
Shop setup
Locale strings
Easy to adapt for different server styles, from grounded RP to more action-focused gameplay.
πΎ Persistent Database System
Rental data can be persisted through MySQL.
Rental persistence support
Optional database usage
Automatic table structure support
Long-term continuity for repeated use
This helps keep the system organized and practical for live servers.
π Framework Support
Built to work with:
VORP
RSG
This makes it flexible for different RedM server setups.

