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General Store | REDM | RSG-Core | VORP-Core | Escrow

General Store  | REDM |  RSG-Core |  VORP-Core | Escrow

€27.99

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General Store | Interactive Shelves | Consumables | Robberies | VORP / RSG

A complete general store system for RedM, designed for servers that want more immersion, interaction, customization, and roleplay inside one of the most visited locations in the game.

General Store transforms traditional shop menus into a living experience, allowing players to browse products, purchase items directly from shelves, consume goods with custom scenes, and even attempt dangerous store robberies.

Built to be highly configurable, immersive, and easy to adapt to any server style.

VIDEO PREVIEW:
https://youtu.be/y4u5SFObSOE

πŸ”₯ Main Features

πŸͺ Interactive General Stores

Bring life back to your server's stores with fully interactive locations.

Multiple pre-configured stores

Custom store inventories

Configurable categories

Modern catalog interface

Physical shelf interactions

Designed to feel like a real store rather than a simple menu.

πŸ›’ Modern Catalog System

Players can browse and purchase products through a clean and immersive interface.

Category filtering

Custom item images

Custom descriptions

Price configuration

Store-specific inventories

Easy to expand with new products.

πŸ“¦ Interactive Shelf Purchases

One of the core features of the system.

Players can walk through the store and purchase products directly from shelves.

Physical item locations

Interactive shelf prompts

Custom shelf placement

Configurable item props

Immersive shopping experience

Perfect for servers looking to move beyond traditional menu-only stores.

🍞 Consumable System

Create custom food and drink items with unique animations and effects.

Custom consumable scenes

Food and drink support

Configurable props

Native interactions

Fallback animations

Custom notifications

Supports hunger, thirst, stress, alcohol effects, and more.

πŸ”« Store Robbery System

Not every customer comes to shop.

Players can attempt to rob store clerks and take the risk for a reward.

Clerk intimidation system

Surrender mechanics

Store cash rewards

Configurable cooldowns

Lawman alerts

Adds dynamic criminal gameplay and roleplay opportunities.

πŸ’₯ Clerk Fightback Mechanics

Some store owners refuse to surrender.

Configurable fightback chance

Armed clerk response

Shotgun defense behavior

Risk versus reward gameplay

Every robbery becomes unpredictable.

πŸš” Lawman Integration

Store robberies can automatically notify law enforcement.

RSG-Lawman support

Robbery alerts

Store location information

Duty checks

Configurable law enforcement behavior

Creates natural player-driven interactions.

🎭 Configurable NPC Clerks

Every store includes a fully configurable clerk NPC.

Custom NPC locations

Custom models

Idle animations

Automatic restart protection

Store-specific setup

Designed for immersive roleplay environments.

🍎 Fully Modular Inventory Setup

Adding products is simple and completely config-driven.

Custom items

Custom categories

Custom prices

Custom shelf locations

Custom display props

No Lua edits required for normal store expansion.

βš™οΈ Highly Configurable

Almost every aspect of the system can be customized.

Stores

Categories

Products

Consumables

Shelf locations

NPCs

Robberies

Notifications

Camera positions

Perfect for everything from hardcore roleplay to casual community servers.

πŸ”Œ Framework Support

Built to work with:

VORP-Core

RSG-Core

This allows the system to fit seamlessly into a wide range of RedM server environments.

πŸ’Ύ Escrow-Friendly Structure

Important configuration files remain editable.

Store setup

Consumables

Items

Notifications

Images

Easy customization without touching protected files.

KODA Works

Creating immersive RedM experiences.

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